/THE ORDER: 1886


The screens below present my work on the street exteriors and interiors of the Black Wall Yards level. My responsibilities included modeling the buildings, roadways, some props, set dressing, optimization and managing the sub-levels I was responsible for up to completion. Materials by Bobby Rice, lighting by Neil Davies. One-off custom bake props created by prop artist.

Modeled Mill and Pottery buildings and their components. Wooden catwalks, foreground street art and set dressing by Edgar Martinez.

Modeled Mill and Pottery buildings and their components. Wooden catwalks, foreground street art and set dressing by Edgar Martinez.

Created interior pottery building, catwalk tileset and furniture, set dressing by Edgar Martinez.

Created interior pottery building, catwalk tileset and furniture, set dressing by Edgar Martinez.

Created interior pottery building, catwalk tileset and furniture, set dressing by Edgar Martinez.



















The screens below present my work on the interior/exterior foundry of the Black Wall Yards level. My responsibilities included modeling the interior/exterior, traversal/cover components, some props, set dressing, optimization and managing the sub-level up to completion. Materials by Bobby Rice, lighting by Neil Davies. One-off custom bake props created by prop artist.














The screens below present my work on the interior/exterior offices of the Black Wall Yards level. My responsibilities included modeling the interior/exterior, furniture, some props, set dressing, optimization and managing the sub-level up to completion. Materials by Bobby Rice, lighting by Neil Davies. One-off custom bake props created by prop artist.


















Created both center buildings and pertaining patios, foreground wall art by Edgar Martinez.

Modular office tileset I created to assemble office interiors.

Modular furniture tileset I created to set-dress office interiors.




The screens below present my work on the interior warehouse and annex sub-levels of the Black Wall Yards level. My responsibilities included modeling the interior, furniture, some props, set dressing, optimization and managing both sub-levels up to completion. Materials by Bobby Rice, lighting by Neil Davies. One-off custom bake props created by prop artist.

Shelf Racks created by Anthony Vitale.



Shelf Racks created by Anthony Vitale.


Shelf Racks and catwalk created by Anthony Vitale.



Modular catwalk created by Anthony Vitale.

Modular catwalk created by Anthony Vitale.






Modular tileset I created to assemble both the warehouse and annex boss fight interior rooms.





The screens below present my work on the Westminster Bridge Funeral level. My responsibilities included modeling the exterior bridge and its components, furniture, some props, set dressing, optimization and managing the level up to completion. Materials by Bobby Rice, lighting by Paul Gimm, distant backgroung vista buildings created by additional artist. One-off custom bake props and vehicles created by prop artist.











